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Hi there! I'm Iritscen, a long-time Oni fan, and this is my home base on the Internet. I run the Oni Mod Depot, maintain the Anniversary Edition project, help moderate the community websites, and in my spare time I work on tools for modding Oni.

If you have a question or need some help, you can e-mail me at [my name]@yahoo.com. My YouTube page has a number of Oni-related videos. If you are looking for the Oni community, check out the community portal page.
My Programs
Below are all the Oni-related projects which I have created.
GitHub
Launch arguments for games, a feature I contributed to the PS2 emulator PCSX2. This was written to help me work with the leaked developer build of Oni 2 but will work with any game that accepts (or can be patched to accept) launch arguments.
Oni2.net SVN
AE Setup: The setup app for the Anniversary Edition Installer on Macs.
oni2aslpt: A toolkit for loading the hidden levels in the developer build of Oni 2.
ps2launchargs: A toolkit for passing launch arguments to PS2 game binaries running in PCSX2 (note that this is superseded by my PCSX2 contribution above).
ValBot: A collection of Pywikibot scripts which can perform link testing and other tasks on a wiki.
Validate External Links: A Bash shell script for validating large numbers of external links on a wiki.
Oni Mod Depot
Oni Mac Services: Some macOS Automator workflows for working with .oni files and making Windows-friendly ZIP files.
Oni WinToMac: A shell script for converting the Windows Oni game data to Mac Oni's game data format.
Oni 2 (Angel Studios) Screenshots
When the developer build of Oni 2 leaked, I played through each level and took screenshots (I also recorded a video playthrough which is on my YouTube account, linked at the top of the page). The screenshots in the following directory are linked to from the Oni 2 Levels article on our wiki, but they can also be browsed directly.
Image gallery listing
Vector Traces
I remastered the 'O' icon that has been used for Mac builds of Oni since The Omni Group's Mac OS X port. Feral Interactive's Intel Mac build used this larger version of the icon. You can download large renders and the original SVG version of the icon here.
Larger Oni icon for macOS
I had a short-lived project where I vector-traced Oni concept art in order to create high-resolution versions and add color where the originals were black-and-white. You can download the original SVG files here.
Konoko Vivant
Feature Comparisons
The following pages take an illustrated look at how Oni, despite its strengths, was missing some notable features that other games of the time were shipping with. Currently the two games used for comparison are FAKK2 (released 8/2000) and Rune (released 10/2000).
Mobility
Texturing & Lighting
Feature Analyses
Instead of directly comparing Oni and a contemporary game as in the above section, this section takes a thorough look at games which might have come out later, but which could be an influence on a redesigned Oni.
Æon Flux (2005, PS2)
Death by Degrees (2005, PS2) (coming soon)